- 2023-05-10
39. How to synchronize motion effectively with UE and custom server
Over the next few posts, we will look at how to (more effectively) synchronize players motion between a custom server (Java Micronaut in our case) and Unreal Engine client. Here…
- 2023-04-18
38. How to easily compile your Plugin with UE – EasyKafka example
This is a short post on how to compile your plugin code against another version of Unreal Engine. At times, when you upgrade your UE version, you may find that…
- 2023-04-17
37. How to connect your Java Micronaut/SpringBoot with Kafka SASL
Part of the MMO journey, we need to make sure that we use scalable web systems. One thing we can do, is make our server event driven. Concept is to…
- 2023-03-30
36. How to use the Universal Camera Plugin in Unreal Engine
In this post we will explore how to use the universal camera plugin in Unreal Engine. In particular, we will be integrating it with our Top Down / Third person…
- 2023-02-01
35. How to create character with PlayFab and Unreal Engine
In this post, we’re going to create and fetch the characters for the logged in user. This is extension of previous post which integrated with PlayFab to Login and Register.…
- 2023-01-29
34. How to integrate PlayFab with UE for Login/Register
In this post we will look into integrating PlayFab login and create blueprints. We will focus specifically on blueprint logic rather than the design. This is effectively equivalent to OWS…
- 2023-01-23
33. How to create animated character in widget using Unreal Engine
In this post I will be extending my inventory design that I created in these posts: The goal will be to replace the mannequin from the character sheet with the…
- 2023-01-14
32. How to integrate OWS and UE to make character creation
In this post I will be looking to create a new character with OWS – I will be using the template for UE5.1. This is extension to previous post which…
- 2023-01-06
31. How to integrate Unreal Engine 5 with OWS – Login/Register example
This post is about integrating with OWS project. It assumes you already configured the OWS starter project that can be found here: https://www.openworldserver.com/getting-started/ue5.html Furthermore, you can find extension to this,…
- 2023-01-02
30. UE: How to handle zoom and rotate using camera properties
In this post we’re going to cover some more zoom and rotate options, this time without the use of a spring arm. Here are some alternatives: If you’re interested in…