- 2026-04-28
Aarkun | Devlog | Indie MMORPG | April Update — Site Launch & Patreon
This update is a shorter one and steps away from systems and code for a moment. April brought two things I’ve been planning for a while: Aarkun finally has its…
- 2026-04-28
Aarkun | Devlog #92 | Indie MMORPG | March Update (Part 3)
Another small update, in early April we also created the primary site for Aarkun! About | Aarkun Welcome to Part 3 of the March update. After the crafting demo and…
- 2026-04-28
Aarkun | Devlog #91 | Indie MMORPG | March Update (Part 2)
Welcome back to another Aarkun dev log. In Part 2 of the March update, we’re diving into three big areas of progress: the new smithing and crafting system, a proper…
- 2026-04-28
Aarkun | Devlog #90 | Indie MMORPG | March Update (Part 1)
This update covers the current state of the project, what’s been worked on over the past couple of months, and some of the systems that are starting to come together.…
- 2026-04-28
UE5 MMO Devlog 89 – Aarkun project – Environment and story update
This update focuses on the environment and narrative progression of the game, specifically the development of the starter island where players begin their journey. Over the past few months, a…
- 2026-04-28
UE5 MMO Devlog 88 – Finding developers for your UE project
In this update, I wanted to step away from pure gameplay systems and talk about something equally important when building a project: finding developers. Over the past month or two,…
- 2026-04-28
UE5 MMO Devlog 87 – Aarkun project – Faming weapon imbue
In this update, I’ve been working on introducing a new system for weapon imbues. This is one of several features developed over the past month, and it lays the groundwork…
- 2026-04-28
UE5 MMO Devlog 86 – Refactoring character to C++
Hey everyone — it’s been about a month since the last update, and quite a lot has changed behind the scenes. This post focuses on one of the biggest technical…
- 2025-06-20
UE5 MMO Devlog 85: Potions overview
In this update I introduce Potions into the game. These are new ‘Consumable’ Item types. Potions required several considerations: First question is regarding Potion definitions. For this, I slightly adjusted…
- 2025-06-20
UE MMO Devlog 84: Introducing new fighter/mage defensive rages
Over the past few weeks, I was working on removing the kafka dependency from the custom server solution. Instead I am starting to use GRPC to communicate between nodes. This…