unreal-mmo-dev
posts about rss
  • 2024-10-27

    Log69: How to make a hovering widget display near your mouse in UE5

    In this short post we’ll look at how we can make a widget pop up near the mouse and follow it. This use-case is for a widget to display information…

  • 2024-10-22

    DevLog68: Introduce Status to our game – how to handle respawn

    Part of our game, we introduced a lot of functionality now, including combat system and character stats. The post on character stats can be found here. This post will focus…

  • 2024-10-20

    Log67: Getting modular item set for my character in UE5

    A little while ago, I introduced a system/framework which allowed me to model items in my game. This would be a pre-requisite to this post, though I cover some aspects…

  • 2024-10-07

    66. Push your UE project to a remote repository, for FREE!

    In this post, we look at pushing our UE project to a remote repository for free. Unreal engine projects are large. Given their size, many platforms such as Github will…

  • 2024-09-25

    65. Deploying a custom java server to the cloud!

    In this post we explore how Terraform was used to deploy the application to the cloud. The cloud of choice was Azure: https://azure.microsoft.com/en-gb This is mainly because I will be…

  • 2024-09-02

    Devlog 64: How to add drag and drop to inventory in UE

    Handling inventory is a relatively complicated topic. It’s been covered in multiple posts and here are some of them: In this post, we will be covering how I added drag…

  • 2024-08-25

    Devlog 63: How I made a persistable action bar in UE5

    I’ve previously made an action bar for the game, which was covered in: Now I want to make the action bar persist the skills even after closing the game. This…

  • 2024-08-02

    Devlog 62: How I added XP and Level ups in our MMO-RPG style game with UE and Java

    In this post, I extend our stats system to support XP and Level ups for our classes. This is a fairly high level overview of how it was achieved, so…

  • 2024-07-24

    Devlog 61: Adding better damage visuals to our UE game

    In this post I’ve started to add some better damage visuals in my game. After checking several assets that can help with this in the UE Marketplace, I decided to…

  • 2024-06-27

    Devlog 60: How to handle MMO style motion with UE and custom server over UDP

    In this post, I show how I used UDP to handle motion updates from my game running in Unreal Engine 5. The UDP updates will be going to a custom…

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